Intro to Interactive Experiences

Interactive Experiences are your key to creating engaging and dynamic church services. With this feature, you can foster real-time connections through interactive questions in your church’s Rock Mobile app. You can choose between anonymous or personalized responses, enable your pastor to connect with the congregation in real time, and add a new level of engagement to your services. Let’s look at the general process before we get into specifics.

  1. Interactive Experience - This is a visitor’s phone using your Rock Mobile app. Right now there’s a question listed, and the person can provide an answer on their device. This is the main component of the interactive experience.
  2. Live Questions - As the questions are answered, the answers appear in Rock in real time. This might be a pastor’s iPad on the stage, so they can monitor the answers coming in.
  3. Interactive Experience Manager - An administrator controls when questions appear and how long to keep the question open for responses.
  4. Real Time Visualizer - This displays the question and a list of answers intended for the big screen on stage. The answers can optionally be moderated and reviewed for approval. In that case, only approved answers will appear here.

Pictured below is an example of a poll question. That’s one type of Action that your Experience can have. Another type of Action is asking a short answer question.

Aside from Actions, there are other customizable screens that the person can see. For before the service you can create a custom Welcome screen with your own image and colors.

But what about in the middle of the service, between Actions? This feature provides a customizable screen for that too. And then at the end of the experience, you guessed it, you can customize what people will see.

Tip

Rock Mobile Only
See the Rock Mobile documentation for information on configuring your app for use with this feature.  

Before we dive into the setup, let’s look at a few other features that come along with Interactive Experiences.