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You might be wondering, when should I use the asset manager and when should I use a file attribute? The difference is subtle. File attributes are best used to attach files to content channel items or people where you don't care about the details of where the file is stored (this is all handled for you in the file type setup). Using the asset manager gives you much more control of where and how the file will be stored. It allows you to select files that are already stored in your cloud provider. This is handy in cases where someone has already uploaded an asset that you want to use. This is common in many media arts workflows.

With that said, there are two ways you can use assets. One is using an asset attribute, and the other is through the HTML editor. We'll touch briefly on both options below.

Asset Attribute

When you configure an attribute of type Asset, you'll be given the option to Select Asset. Selecting this will display a modal where you can select or upload the asset.

HTML Editor

Rock's "WYSIWYG" editor tool also allows you to work with assets. On the toolbar you will see a ti ti-folder-open icon which opens the asset manager to search for your files.

These settings are available on both the internal and external editor tools.